Media Summary: so i gone done a thing still room for improvement, the rays are inefficient as heck and give the walls jagged edges, camera can ... Finally got around to finishing the untextured portion of that one Hey! You can check the source code here: Or try this world on your own computer: ...
Raycasting Vertical Movement Sdl2 C - Detailed Analysis & Overview
so i gone done a thing still room for improvement, the rays are inefficient as heck and give the walls jagged edges, camera can ... Finally got around to finishing the untextured portion of that one Hey! You can check the source code here: Or try this world on your own computer: ... Pascal SDL2.0 Raycaster - Collision, quality and performance update Not sure what I've changed, but the performance is actually very good now.