Media Summary: In this lesson we added a try-catch construct and released all resources proprly. We noticed that we must initialize pGraph to ... In this lesson we use the CoCreateInstance COM function in order to create the basic software component that all In this lesson we invoked the pGraph--RenderFile method. This call should build a graph for playing a file. Here is some code: hr ...
Directshow Programming 04 - Detailed Analysis & Overview
In this lesson we added a try-catch construct and released all resources proprly. We noticed that we must initialize pGraph to ... In this lesson we use the CoCreateInstance COM function in order to create the basic software component that all In this lesson we invoked the pGraph--RenderFile method. This call should build a graph for playing a file. Here is some code: hr ... In this lesson we continue building our media file player using the In this lesson we discussed the windows-event driven notification mechanism employed by the graph manager. We did not write ... Here I was just trying to see if I could get any sample video of
In this lesson we moved the tear-down part of the Play function into a Stop() function. We also added a menu item so that the user ... In this lesson we played the file in our code. In order to accomplish this, we had to first extract from the pGraph pointer, ... In this lesson, we continue discussing the notion of a graph of software components. In the code, we add the CoInitialize function ... In this lesson we started trying to fix the problem of our user interface not responding. Our first step was to copy a block of code ... In this lesson we created a new windows application. We copied the code from our project into this new application. We tested it. In this lecture we finished the file playback example. We added code that creates a thread that waits on the graph windows event ...