Media Summary: Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis aligned ... Just a small walk inside my procedurally generated 3D terrain. Done using: C++, modern C++ OpenGL Game Engine Scene States + New scene panel UI
C Opengl Game Engine Dev Asmr Code Refactoring With Birds - Detailed Analysis & Overview
Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis aligned ... Just a small walk inside my procedurally generated 3D terrain. Done using: C++, modern C++ OpenGL Game Engine Scene States + New scene panel UI join the discord! commands (might not work i have no clue): !font !theme !discord maybe some ... I have a faster workflow for generating low poly multiple convex mesh collision shapes now, used here for the pillows, sofa, and ...